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General Information

Locations:  
Role ID
207478
Studio/Department
EA Studios - SPORTS
Work Model
Hybrid
Job Category
Software Development

Description & Requirements

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

EA SPORTS is one of the most iconic brands in entertainment – connecting hundreds of millions around the world to the sports they love through a portfolio of industry-leading video games. After nearly 30 years of creating genre-defining, interactive football experiences with the world's biggest football entertainment platform, we are beginning a new era - EA SPORTS™ FC.

About the job

Ultimate Team is a mode within EA Sports FC that lets you build your dream squad, play matches to earn Coins, use the Transfer Market to buy and sell Player Items, and create your Ultimate Team to make your mark on the pitch.

Behind the scenes, Ultimate Team is a live service with multiple platforms (console clients, PC, comp app, web app) working with online services to make the mode a success.

In this context, Java Server Engineers are involved in the server development process from architecture and technical design to implementation, debugging on multiple platforms, working on complex problems (big data, load, up-time, etc.) alongside other Engineers, Designers and Game Producers.

Responsibilities:

You will work on the development of Ultimate Team by implementing new features and maintaining and enhancing existing ones.

The features developed by the Java Server engineers provide backend functionality for multi-platform, user-facing clients, and internal tools within Ultimate Team.

You will collaborate within a large team, both locally and across other EA studios (Bucharest and Vancouver), working Hybrid from our Bucharest Office. 

Qualifications:

  • 4+ years of Java programming experience
  • Fluency in written and spoken English.
  • University Degree in Computer Science or equivalent experience

Technologies

  • Java 8+
  • Microservices (REST APIs over HTTP).
  • Unit/ Mock Testing (J-Unit, Mockito)
  • Continuous Integration CI/CD (Jenkins or similar)
  • Perforce/Git
  • Apache Maven/Gradle
  • Servers
  • MySQL/SQL
  • Basic Linux/shell commands.
  • Experience with GCP (Google Cloud Platform)
Benefits Language


About Electronic Arts
We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
LinkedInID
74884070