Passa ai contenuti

Informazioni generali

Località: Los Angeles - Chatsworth, California, United States of America 
  • Sede: Vancouver - Great Northern Way
  • Stato:
  • Paese: Canada


ID del ruolo
206181
Tipo di dipendente
Regular Employee
Studio/Reparto
EA Studios - Respawn
Modalità di lavoro flessibile
Hybrid

Descrizione e requisiti

Electronic Arts crea esperienze di intrattenimento di livello superiore che ispirano giocatori e fan in tutto il mondo. Qui, tutti fanno parte della storia. Parte di una comunità che si connette in tutto il mondo. Un luogo dove la creatività prospera, vengono stimolate nuove prospettive e le idee contano. Una squadra in cui tutti possono giocare.

Founded in 2010 by the original creators of the Call of Duty Franchise, Respawn was created with the philosophy that when talented people have creative freedom, they'll make extraordinary games that achieve the unexpected. Our shipped titles include critically acclaimed multi-platform games Apex Legends, Titanfall, Titanfall 2, Star Wars™ Jedi: Fallen Order and Medal of Honor: Above and Beyond. You can learn more about our studio and values at respawn.com/studio.

We are seeking a Sr. Director of Experience Design to manage and lead the Apex Legends XD team.   The position will report to the Game Director and have ownership of several key initiatives across the studio leveraging candidate’s expertise and experience to help create and foster incredible experiences for Apex Legends. You will use your understanding and passion for designing player-first experiences to add to the creative execution and business success of the game.

You’ll be leading a team of UX designers, UI artists, and UI scripters, and manage the XD leadership team across all three disciplines.  You’ll collaborate with all other disciplines to ensure a cohesive game experience and partner closely with the tools and tech teams to own and improve the XD teams’ pipeline and toolset.  You will manage and develop the long term vision for Experience Design while execute that vision each season in a live service environment.

Your Responsibilities

  • Lead your Experience Design team to create innovative and intuitive user experiences across a wide range of game features.
  • Collaborate with Directors, Leads, and other Senior leadership stakeholders to align on high-level creative goals and product vision.
  • Work closely with UX Researchers and Consumer Insights teams to identify player motivations, pain points, and develop strategies to improve the experience for players.
  • Collaborate with a multidisciplinary team of Producers, Game Designers, Artists, and Engineers to work within technical constraints and tight timelines to solve large-scale design challenges.
  • Lead the Experience Design team throughout the entire product life cycle, from pre-production planning and research, production, alpha, and post-launch content. 
  • Work with production, design and product to ensure Apex Legends launches on time and to quality every season while maintaining team health and sustainability while driving innovation
  • Lead your team to develop visual and interaction design concepts with static and motion mock-ups, interactive prototypes, wireframes, UI architecture flows, and a variety of other design artifacts.
  • Work closely with Producers, Development Directors, and other stakeholders on estimate and schedule work.
  • Define the Experience Design organizational structure and processes to set your team up for success.
  • Manage, evaluate, mentor, and otherwise empower Experience Design team members to do their best work.

Your Qualifications

  • 8+ years of experience in the games industry.
  • Leadership experience working in a Game UI Team.
  • Expert knowledge of Adobe products such as Photoshop, After Effects & Illustrator.
  • Excellent experience of game development methodologies (e.g. Agile/Iterative) and trouble shooting ability of UI Issues.
  • Ability to resolve complicated design challenges and limitations with a willingness to provide guidance for best practices of implementing UI Art.
  • Expert eye for interpreting reference, mock ups, sketches, and specialised concept art.
  • Have an expert grasp of the technical aspects within user interface creation in gaming.
Su Electronic Arts

Siamo orgogliosi di avere un ampio catalogo di giochi ed esperienze, sedi in tutto il mondo e opportunità in tutta EA. Diamo valore a adattabilità, resilienza, creatività e curiosità. Dalla leadership che esalta il tuo potenziale alla creazione di spazi per l'apprendimento e la sperimentazione, ti incoraggiamo a fare grandi lavori e a perseguire le opportunità di crescita.

Adottiamo un approccio olistico per i nostri programmi di benefit, enfatizzando il benessere fisico, emotivo, finanziario, lavorativo e collettivo a sostegno di una vita equilibrata. I nostri pacchetti sono pensati per soddisfare le esigenze locali e possono includere copertura sanitaria, assistenza per la salute mentale, risparmi per la pensione, permessi retribuiti, congedi familiari, giochi gratuiti e altro ancora. Creiamo ambienti in cui i nostri team possono sempre dare il meglio in ciò che fanno.

Electronic Arts è un datore di lavoro che rispetta le pari opportunità. Tutte le decisioni di impiego sono prese senza tenere conto di razza, colore, origine nazionale, discendenza, sesso, genere, identità o espressione di genere, orientamento sessuale, età, informazioni genetiche, religione, disabilità, condizione medica, gravidanza, stato civile, stato familiare, stato di veterano, o qualsiasi altra caratteristica protetta dalla legge. In conformità con le leggi vigenti, prendiamo in considerazione anche i candidati qualificati con precedenti penali. EA rende inoltre disponibili strutture lavorative per persone qualificate con disabilità, come richiesto dalle leggi vigenti.