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Lokasi: Montreal, Quebec, Canada 
  • Lokasi: Montreal
  • Negeri:
  • Negara: Canada


ID Peranan
204529
Jenis Pekerja
Regular Employee
Studio/Jabatan
EA Studios - Motive Montreal
Pengaturan Kerja Fleksibel
On Site

Perihalan & Keperluan

Electronic Arts mencipta pengalaman hiburan tahap seterusnya yang memberi inspirasi kepada pemain dan peminat di seluruh dunia. Semua orang adalah sebahagian daripada kisah di sini. Sebahagian daripada komuniti yang terhubung merentasi dunia. Tempat di mana kreativiti berkembang maju, perspektif baharu di alu-alukan dan idea adalah penting. Satu pasukan di mana semua orang terlibat dalam permainan.

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Our Motive is to develop innovative action games set in iconic worlds where every player feels like the hero. Let's say that again—iconic worlds where every player feels like the hero.

Our passion has taken us from imagining dogfighter pilots in Star Wars™: Squadrons to re-creating Isaac Clarke onboard the Ishimura in Dead Space™. Currently, we're working on two exciting projects, an original Iron Man™ action-adventure game and what's coming next for Battlefield™.

We believe in sharing our passion with our community and each other, fostering an inclusive culture, and nurturing a growth mindset. Although our approach may seem simple, it leads us to create the best work of our careers, bringing unique and immersive experiences to our players.

Motive Studios is looking for a Senior Technical Artist to help oversee the rendering related aspects of an open world action adventure AAA title. This position requires high-level artistic sensibilities and strong technical skills; the ability to work with the art and rendering teams to drive the development of new engine features and to guide the content creation to maximize what is available. The candidate must be passionate about making great games, be a strong problem-solver and an effective communicator.

Responsibilities:

  • Work closely with the Art Director and Art team to understand and help define the artistic vision for the game.
  • Work closely with the Tech Art Director and Programming team to understand and help define the technical constraints of the game.
  • Help define the project’s core rendering features and quality settings.
  • Maintain and build upon the project’s shader library.
  • Setup, document and manage the project’s pipelines for shader and texture usage.
  • Setup, document and manage the project’s pipelines for lighting.
  • Setup, document and manage the project’s pipeline for colour grading and post-effects.
  • Guide and tutor art staff on project best practices.
  • Participate in art reviews, with an eye towards identifying technical divergences or opportunities.
  • Act as a subject matter liaison within the wider EA development community.
  • Troubleshoot technical issues with the Art team.


Qualifications:

  • Deep understanding of modern rendering techniques.
  • Capable of creating complex shaders, either via a graph editor or HLSL/GLSL.
  • Proficient in the use of Substance Designer, Photoshop and Maya/3dsMax.
  • Good understanding of runtime lighting solutions and techniques.
  • Knowledge of software rendering solutions, such as Arnold, Vray or Mental Ray is an asset.
  • Ability to script/program in Python, C# or C++ is an asset.
  • Experience producing Art content for AAA games.
  • Experience with the full development cycle of AAA games.
  • Experience working on current console platforms (PS4/Xbox One) and PC.
  • Solutions-oriented approach to runtime performance and artistic needs.
  • Holds their work to high standards and desires to meet and exceed expectations.
  • Strong teamwork skills but also the ability to take ownership and work independently.
  • Passion for making games look and play great.


Tentang Electronic Arts
Kami berbangga mempunyai portfolio permainan dan pengalaman yang luas, lokasi di seluruh dunia dan peluang merentasi EA. Kami menghargai kebolehsuaian, ketahanan, kreativiti dan sifat ingin tahu. Daripada kepimpinan yang menyerlahkan potensi anda, kepada mewujudkan ruang untuk pembelajaran dan membuat uji kaji, kami memperkasakan anda untuk melakukan kerja-kerja yang hebat dan mengejar peluang untuk pertumbuhan.

Kami mengambil pendekatan yang holistik dengan program manfaat kami, memberi tumpuan kepada fizikal, emosi, kewangan, kerjaya, dan kesejahteraan komuniti untuk menyokong kehidupan yang seimbang. Pakej kami disesuaikan untuk memenuhi keperluan setempat dan mungkin merangkumi perlindungan penjagaan kesihatan, sokongan kesejahteraan mental, simpanan persaraan, cuti bergaji, cuti keluarga, permainan percuma dan banyak lagi. Kami memupuk persekitaran di mana pasukan kami sentiasa boleh membawa pengalaman terbaik mereka.

Electronic Arts adalah majikan peluang yang sama rata. Semua keputusan pekerjaan dibuat tanpa mengambil kira kaum, warna kulit, asal negara, keturunan, jantina, identiti atau penzahiran jantina, orientasi seksual, umur, maklumat genetik, agama, kecacatan, keadaan perubatan, kehamilan, status perkahwinan, status keluarga, status veteran, atau mana-mana ciri lain yang dilindungi oleh undang-undang. Kami juga akan mempertimbangkan pemohon pekerjaan berkelayakan yang mempunyai rekod jenayah selaras dengan undang-undang yang berkenaan. EA juga menyediakan tempat tinggal di tempat kerja untuk individu yang berkelayakan dengan kecacatan seperti yang dikehendaki oleh undang-undang yang berkenaan.