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通用信息

地点:Vancouver, British Columbia, Canada 
  • 地点: Vancouver
  • 州:
  • 国家/地区: Canada


角色 ID
205184
工作人员类型
Regular Employee
工作室/部门
CTO - EA Digital Platform
弹性工作安排
Hybrid

描述和要求

Electronic Arts 打造更高层次的娱乐体验,激励世界各地的玩家和粉丝。在这里,每个人都是故事的主角。活跃社群,畅联全球。这里充满创造力,鼓励新观点,注重好创意。这是一支人人都能让游戏成为现实的团队。

The EA Digital Platform (EADP) group is the core powering the global EA ecosystem. We provide the foundation for all of EA’s incredible games and player experiences with high-level platforms like Cloud, Commerce, Data and AI, Gameplay Services, Identity and Social. By providing reusable capabilities that game teams can easily integrate into their work, we let them focus on making some of the best games in the world and creating meaningful relationships with our players. We’re behind the curtain, making it all work together. Come power the future of play with us.

The Challenge Ahead:

The Gameplay Services Team develops services and SDKs in collaboration with EA's game studios for matchmaking, stats and leaderboards, achievements, game replays, VOIP, and game networking. As a Backend Software Engineer, you will build scalable, distributed server-side systems that provide functionality to our millions of customers and work on creative improvements to keep our systems at top-notch performance. You will report to the Senior Software Engineering Manager.

Responsibilities:

  • You will design brand new services covering all aspects from storage to application logic to management console.
  • You will enhance and add features to existing systems.
  • You will research and select new best-of-breed technologies to meet challenging requirements.
  • You will communicate with engineers from across the company to deliver the next generation of online features for both established and not-yet-released games.
  • You will optimize performance and scalability of server systems.
  • You will be a part of the full product cycle for our products, from design and testing to deployment and supporting our LIVE environments and our game team customers.
  • You will work with product managers to improve new features to support EA's business.

Qualifications:

  • 4+ years hands-on experience Java/Kotlin and Microservices.
  • Expertise with relational or NoSQL database.
  • Experience with all phases of product development lifecycle, including requirement definition, development, test, and product release.
  • Experience with stress-testing and performance-tuning and optimization.
  • Debugging and optimization experience in a multi-threaded environment.
  • Experience troubleshooting and mitigating issues in live environments.

Bonus:

  • Experience with high traffic services and highly scalable, distributed systems.
  • Experience with scalable data storage, streaming and processing technologies such as Cassandra, Apache Kafka, Spark.
  • Experience with cloud computing products such as AWS EC2, ElastiCache, and ELB.
  • Experience with technologies such as ZooKeeper, Docker, Kubernetes, Terraform and Redis.
  • Experience working within the games industry.
  • Knowledge of Google gRPC and protobuf.


Electronic Arts
我们拥有全面的游戏组合和丰富的体验,在世界各地设有分支机构,而且在整个 EA 提供大量机会。我们非常重视适应能力、韧性、创造力和好奇心。我们提供领导岗位让您发挥潜力,为学习和尝试提供空间,赋能您出色地完成工作并寻求成长的机会。

我们对福利计划采用整体方法,强调身体、情感、财务、职业和社区健康,以支持平衡的生活。我们的套餐专为满足当地需求而量身定做,可能包括医疗保险、心理健康支持、退休储蓄、带薪休假、家事休假、免费游戏等。我们营造和谐的环境,让各个团队始终都能尽展所能。

Electronic Arts 是一个注重机会平等的雇主。在聘用员工时不会考虑其种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性取向、年龄、遗传信息、宗教、身心障碍、医疗状况、怀孕状况、婚姻状况、家庭状况或兵役状况,或任何受法律保护的其他特征。我们也会遵守相关法律,考虑招聘有过犯罪记录的合格应聘者。EA 还会根据适用法律的要求,为合资格的残障人士提供工作场所的便利。