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通用信息

地点:Los Angeles - Del Rey, California, United States of America 
  • 地点: Los Angeles - Del Rey
  • 州:
  • 国家/地区: United States of America


角色 ID
200991
工作人员类型
Intern - Temporary Employee
工作室/部门
Marketing
弹性工作安排
On Site

描述和要求

Electronic Arts 打造更高层次的娱乐体验,激励世界各地的玩家和粉丝。在这里,每个人都是故事的主角。活跃社群,畅联全球。这里充满创造力,鼓励新观点,注重好创意。这是一支人人都能让游戏成为现实的团队。

Electronic Arts is looking for students to join our world-class internship experience. Summer 2025 will be better than ever as we bring all interns together on-site for orientation week and prep students for the future ways of work by offering remote and hybrid opportunities depending on your location. For more information about our Next-Gen Program, visit https://www.ea.com/careers/interns-and-university-graduates 

Our teams build meaningful relationships with hundreds of millions of players around the world who love our games. We aim to be the best at meeting players where they are and supporting them throughout their journey with EA. Our teams develop the strategic vision of our products, run outstanding multi-channel campaigns, build global engagement across all touch points, develop global insights, and propel sales and global publishing. We understand the dynamic global landscape so we can bring relevant content, promotions, and help to players anywhere

Music is a language that speaks to emotion. Composers are artists who communicate that emotion. But to inherently understand music’s emotional elements, to pop open a composition’s hood, peer inside, and know instinctively how it all works, is a gift. This internship is focused on a single project to become one of EA’s most important tools: Creating a detailed database of all music and music cues created over the past 20 years by EA Music. 

Responsibilities:

  • You will listen to and become familiar with the entire EA Music library and you will learn to identify unique ways to break down and categorize its music and music cues.
  • You will Understand what and how different music elements can be pitched and placed
  • You will create a catalog based on potential user search needs 
  • You will identify how other libraries categorize their music, then creating categories similar to – and beyond – existing templates
  • Understand and identify how Audio Directors, Music Editors and Music Supervisors might search for music cues for game, movie and television projects 
  • Further determine which cues could be worth pitching to multiple genre producers to build a sample library 
  • You will think out-of-the-box for ways into audio libraries, music placement companies and industry-wide 3rd party usage

Qualifications:

  • You are currently enrolled in a Bachelor’s Degree granting program graduating no earlier than December 2025
  • You understand different music genres and their place in pop culture
  • You have an interest in orchestration
  • You have interest in research
  • You have a significant knowledge of composition and music cues 

Must be available for a full-time paid internship in the summer of 2025. We are only considering students who will be enrolled in an accredited degree program in the summer of 2025, slated to graduate no earlier than December, 2025. Applicants must be legally authorized to work in the US on a full-time basis during the 12-week internship. Visa sponsorship is not available for this position.



Electronic Arts
我们拥有全面的游戏组合和丰富的体验,在世界各地设有分支机构,而且在整个 EA 提供大量机会。我们非常重视适应能力、韧性、创造力和好奇心。我们提供领导岗位让您发挥潜力,为学习和尝试提供空间,赋能您出色地完成工作并寻求成长的机会。

我们对福利计划采用整体方法,强调身体、情感、财务、职业和社区健康,以支持平衡的生活。我们的套餐专为满足当地需求而量身定做,可能包括医疗保险、心理健康支持、退休储蓄、带薪休假、家事休假、免费游戏等。我们营造和谐的环境,让各个团队始终都能尽展所能。

Electronic Arts 是一个注重机会平等的雇主。在聘用员工时不会考虑其种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性取向、年龄、遗传信息、宗教、身心障碍、医疗状况、怀孕状况、婚姻状况、家庭状况或兵役状况,或任何受法律保护的其他特征。我们也会遵守相关法律,考虑招聘有过犯罪记录的合格应聘者。EA 还会根据适用法律的要求,为合资格的残障人士提供工作场所的便利。