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通用信息

地点:Vancouver, British Columbia, Canada 
  • 地点: Vancouver
  • 州:
  • 国家/地区: Canada


角色 ID
206035
工作人员类型
Regular Employee
工作室/部门
EA Studios - SPORTS
弹性工作安排
Hybrid

描述和要求

Electronic Arts 打造更高层次的娱乐体验,激励世界各地的玩家和粉丝。在这里,每个人都是故事的主角。活跃社群,畅联全球。这里充满创造力,鼓励新观点,注重好创意。这是一支人人都能让游戏成为现实的团队。

Senior Game Designer - EA SPORTS™ UFC

 

Vancouver, Canada

 

EA SPORTS is one of the most iconic brands in entertainment – connecting hundreds of millions around the world to the sports they love through a portfolio of industry-leading video games.

The EA SPORTS UFC franchise offers the electrifying spectacle and entertainment of MMA for over 20 million players across the globe. It delivers fluid and responsive mixed martial arts through inventive gameplay technology.

Located in Vancouver, British Columbia, the EA SPORTS UFC team is on a mission to become the world's greatest fighting game. If you're passionate about building immersive digital entertainment, this is the role of a lifetime.

If you're passionate about building immersive digital entertainment, and your passionate about your craft, this is the role of a lifetime.

 

At EA, Game Designers are responsible for crafting the product. They are the individuals who take initial ideas and find the fun in experiences that surprise and delight millions of gamers around the world. Our Senior Game Designers actualize the vision in features and gameplay by partnering with other designers, product owners, development directors, engineers, animators, and artists to create a great game.

As a Game Modes Designer, with a focus on game modes and player progression, you will report to the Senior Creative Director and work within the Design team to deliver features, tuning balance, and content creation, also helping guide and improve other designs and designers. You will use your understanding and passion for designing player-first experiences.

 

Your Responsibilities
  • Work with design and product owner leadership to help form the direction for game modes, ensuring that designs follow the product vision.
  • Design detailed progression systems and tune them for specific goals.
  • Inspire and motivate the team to achieve high-quality results within constraints.
  • Identify problems and opportunities and ideate to identify interesting solutions.
  • Preparing and analyzing research to understand market trends, player sentiments; and using that data to form a creative vision aligned with business objectives.
  • Partnering with Production Leads on prioritization of features and sub-features in project scope and development plan.

 

Your Qualifications
  • Minimum 5 years of experience as a Designer working with internal teams within the video game industry and creating top quality games.
  • Varying game modes development experience.
  • Familiarity with player progression systems.
  • Experience of mentoring other designers and providing insightful feedback on design efforts.
  • Experience of console/ AAA game development.
  • Proactive and able to own design areas from initial creation through to implementation.
  • Understand how to design player experiences that support the strategic business objectives.
  • Excellent written and verbal communication skills.



Electronic Arts
我们拥有全面的游戏组合和丰富的体验,在世界各地设有分支机构,而且在整个 EA 提供大量机会。我们非常重视适应能力、韧性、创造力和好奇心。我们提供领导岗位让您发挥潜力,为学习和尝试提供空间,赋能您出色地完成工作并寻求成长的机会。

我们对福利计划采用整体方法,强调身体、情感、财务、职业和社区健康,以支持平衡的生活。我们的套餐专为满足当地需求而量身定做,可能包括医疗保险、心理健康支持、退休储蓄、带薪休假、家事休假、免费游戏等。我们营造和谐的环境,让各个团队始终都能尽展所能。

Electronic Arts 是一个注重机会平等的雇主。在聘用员工时不会考虑其种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性取向、年龄、遗传信息、宗教、身心障碍、医疗状况、怀孕状况、婚姻状况、家庭状况或兵役状况,或任何受法律保护的其他特征。我们也会遵守相关法律,考虑招聘有过犯罪记录的合格应聘者。EA 还会根据适用法律的要求,为合资格的残障人士提供工作场所的便利。