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通用信息

地点:Shanghai, Shanghai, China 
  • 地点: Shanghai
  • 州:
  • 国家/地区: China


角色 ID
206440
工作人员类型
Regular Employee
工作室/部门
EA Studios - EA Create
弹性工作安排
On Site

描述和要求

Electronic Arts 打造更高层次的娱乐体验,激励世界各地的玩家和粉丝。在这里,每个人都是故事的主角。活跃社群,畅联全球。这里充满创造力,鼓励新观点,注重好创意。这是一支人人都能让游戏成为现实的团队。

Studio: Create APAC

EA Create APAC is a highly-engaged content creation team within EA Worldwide Studios. We are creatively motivated and focused on high-end visual production across multiple genres and art styles. Working with our game team partners around the world, we share a unified experience with creating amazing experiences and industry-leading visuals. We are looking for pioneers who cut new paths and conquer challenges in our fast-growing future.

Roles and responsibilities:

You will lead the level artist to deliver the final visual of MP maps for an EA franchise.

Working with the team, you will brainstorm and pitch the direction, prove the concept and execute on the delivery. You are responsible for the making the commitment and completing the commitment.

You will communicate closely with project leadership and craft leadership, to make sure we are always aligned with game design of the overall product.

You will report to APAC studio leadership.

  • Documenting the skills required for level art experience, training and helping the level art team grow
  • Bring levels through every phase of development from concept to polish
  • Proactively communicate with all stakeholders to ensure a high quality of work
  • Document level design intentions to provide a clear and accessible resource for the team
  • Identify and address potential risks, dependencies & constraints related to level design with other departments while maintaining AAA quality
  • Incorporate feedback from research and playtest data to achieve an excellent multiplayer experience
  • Provide and solicit feedback in a graceful, constructive manner, with suggestions and solutions for improvement to the game editor, processes and project

Qualifications

You shipped at least one AAA title, have 5+ years experience in level art and:

  • Experience in multiplayer shooter games as a level artist and/or an avid player
  • Strong layout and environment creation skills
  • Familiarity with advanced game engine
  • Work with partners to implement upon a vision
  • Comfort and capability in creative and technical design discussions
  • Interest in the environmental aesthetics
  • Break down tasks and work with production to produce estimates and priorities.
  • Work well in a multidisciplinary team, spanning artists, programmers, and designers.


Electronic Arts
我们拥有全面的游戏组合和丰富的体验,在世界各地设有分支机构,而且在整个 EA 提供大量机会。我们非常重视适应能力、韧性、创造力和好奇心。我们提供领导岗位让您发挥潜力,为学习和尝试提供空间,赋能您出色地完成工作并寻求成长的机会。

我们对福利计划采用整体方法,强调身体、情感、财务、职业和社区健康,以支持平衡的生活。我们的套餐专为满足当地需求而量身定做,可能包括医疗保险、心理健康支持、退休储蓄、带薪休假、家事休假、免费游戏等。我们营造和谐的环境,让各个团队始终都能尽展所能。

Electronic Arts 是一个注重机会平等的雇主。在聘用员工时不会考虑其种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性取向、年龄、遗传信息、宗教、身心障碍、医疗状况、怀孕状况、婚姻状况、家庭状况或兵役状况,或任何受法律保护的其他特征。我们也会遵守相关法律,考虑招聘有过犯罪记录的合格应聘者。EA 还会根据适用法律的要求,为合资格的残障人士提供工作场所的便利。