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通用信息

地点:Hyderabad, Telangana, India 
  • 地点: Offsite - India
  • 州:
  • 国家/地区: India


角色 ID
206326
工作人员类型
Regular Employee
工作室/部门
EA Mobile - Slingshot Games (India)
弹性工作安排
Hybrid

描述和要求

Electronic Arts 打造更高层次的娱乐体验,激励世界各地的玩家和粉丝。在这里,每个人都是故事的主角。活跃社群,畅联全球。这里充满创造力,鼓励新观点,注重好创意。这是一支人人都能让游戏成为现实的团队。

Software Engineer
Location: Hyderabad

We’re EA—the world’s largest video game publisher. You’re probably familiar with many of our titles—Madden, FIFA, The Sims, Need for Speed, Dead Space, Battlefield and Star Wars, to name a few. But maybe you don’t know how we’re committed to creating games for every platform—from social to mobile to console—to give our consumers that anytime, anywhere access they demand. What does that mean for you? It means more opportunities to unleash your creative genius, be inspired by those around you and ignite your path in any direction you choose.

As EA's first label dedicated to purely digital games, EA Mobile creates games for mobile devices, social networks and online environments that deliver seamless play anytime, anywhere, on any device. Connecting a market of more than one billion core and masscasual gamers worldwide, EA Mobile delivers engaging, accessible, high quality games to people of all skill levels and interests.

The EA Mobile portfolio encompasses some of the most recognizable entertainment brands in the world, including titles such as The Simpsons, Tetris Blitz, SCRABBLE, MONOPOLY, Plants vs Zombies 2, Real Racing 3, Dungeon Keeper as well as online games destination Pogo.com.

The Role

We are looking for a Software Engineer who has built games or other products. You will work with a team of product managers, game designers, artists and quality assurance folks. As an individual contributor you will report to the Technical Director of the project.

Here's how your day would look like:

  •  You will implement game features according to design specifications.
  • You will improve code for performance, focusing on reducing load times and improving frame rates.
  • You will participate in code reviews and retrospectives and improve our code bases and processes.
  • You will participate in technical discussions that help us plan our big tech-driven features and roadmap.
  • You will write good documentation and follow coding standards.

Who fits the bill:

  • Demonstrated proficiency in C++.
  • 1+ years of experience preferably in the video games industry.
  • Experience working with large codebases.
  • Experience working with game engines like Unity, Unreal.
  • Knowledge of Android and iOS development.
  • Experience in version control tools (Git, Perforce, etc.)
  • Be open to diverse perspectives, debate your ideas and get behind the team's vision.
  • Be collaborative, authentic and committed to quality.
  • Be biased towards action and see things to completion.
  • Be observant and nudge our teams to iterate and improve.

 



Electronic Arts
我们拥有全面的游戏组合和丰富的体验,在世界各地设有分支机构,而且在整个 EA 提供大量机会。我们非常重视适应能力、韧性、创造力和好奇心。我们提供领导岗位让您发挥潜力,为学习和尝试提供空间,赋能您出色地完成工作并寻求成长的机会。

我们对福利计划采用整体方法,强调身体、情感、财务、职业和社区健康,以支持平衡的生活。我们的套餐专为满足当地需求而量身定做,可能包括医疗保险、心理健康支持、退休储蓄、带薪休假、家事休假、免费游戏等。我们营造和谐的环境,让各个团队始终都能尽展所能。

Electronic Arts 是一个注重机会平等的雇主。在聘用员工时不会考虑其种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性取向、年龄、遗传信息、宗教、身心障碍、医疗状况、怀孕状况、婚姻状况、家庭状况或兵役状况,或任何受法律保护的其他特征。我们也会遵守相关法律,考虑招聘有过犯罪记录的合格应聘者。EA 还会根据适用法律的要求,为合资格的残障人士提供工作场所的便利。