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通用信息

地点:Orlando, Florida, United States of America 
  • 地点: Orlando
  • 州:
  • 国家/地区: United States of America


角色 ID
206491
工作人员类型
Regular Employee
工作室/部门
EA Studios - SPORTS
弹性工作安排
Hybrid

描述和要求

Electronic Arts 打造更高层次的娱乐体验,激励世界各地的玩家和粉丝。在这里,每个人都是故事的主角。活跃社群,畅联全球。这里充满创造力,鼓励新观点,注重好创意。这是一支人人都能让游戏成为现实的团队。

EA SPORTS is one of the leading sports entertainment brands in the world, with top-selling videogame franchises, award-winning interactive technology, fan programs, and cross-platform digital experiences. EA SPORTS creates connected experiences that ignite the emotion of sport through industry-leading sports video games, including Madden NFL football, EA Sports FC soccer, NHL® hockey, and EA SPORTS UFC.

We’re looking for you to help shape the technical foundation for an exciting American Football project, as well as to provide leadership and oversight to a talented and growing team of game developers.

*This position will require a hybrid onsite presence*

Reporting to the Franchise Technical Director, you will:

  • Work with studio leadership to define and execute strategic goals and milestones, establish best practices, and promote the core development values of the engineering team.
  • Work with production staff, directors, and other leads to establish engineering tasks and manage schedule requirements.
  • Provide technical mentorship and guidance for engineers.
  • Guide and grow engineering team-leads into successful people managers.
  • Review completed engineering tasks in collaboration with the Studio Director, the production staff, and other leads.
  • Collaborate to ensure that technology interests and policies are represented and maintained through the course of development, and that future technology is being developed on schedule.
  • Perform research to acquire new knowledge necessary to perform assigned tasks and maintain the technological evolution of the project.
  • Maintain familiarity with Tiburon and EA's current game designs and with new technologies across the game industry in multiple genres.

You have:

  • 15+ years of gameplay software engineering experience.  
  • Shipped multiplayer AAA titles on multiple generations of hardware platforms. 
  • Experience working on large-scale live services titles. 
  • 10+ years of leadership & people management experience.  
  • Experience with large code base, gameplay mechanics, networking, and optimization. 
  • Advanced C/C++ skills.
  • Bachelor’s degree in Computer Science or equivalent professional experience.

Bonus

  • Experience developing an MMO.

 



Electronic Arts
我们拥有全面的游戏组合和丰富的体验,在世界各地设有分支机构,而且在整个 EA 提供大量机会。我们非常重视适应能力、韧性、创造力和好奇心。我们提供领导岗位让您发挥潜力,为学习和尝试提供空间,赋能您出色地完成工作并寻求成长的机会。

我们对福利计划采用整体方法,强调身体、情感、财务、职业和社区健康,以支持平衡的生活。我们的套餐专为满足当地需求而量身定做,可能包括医疗保险、心理健康支持、退休储蓄、带薪休假、家事休假、免费游戏等。我们营造和谐的环境,让各个团队始终都能尽展所能。

Electronic Arts 是一个注重机会平等的雇主。在聘用员工时不会考虑其种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性取向、年龄、遗传信息、宗教、身心障碍、医疗状况、怀孕状况、婚姻状况、家庭状况或兵役状况,或任何受法律保护的其他特征。我们也会遵守相关法律,考虑招聘有过犯罪记录的合格应聘者。EA 还会根据适用法律的要求,为合资格的残障人士提供工作场所的便利。