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지역: Austin, Texas, United States of America 
  • 장소: Offsite - Texas
  • 시/도:
  • 국가: United States of America


역할 ID
200816
근로자 유형
Intern - Temporary Employee
스튜디오/부서
EA Studios - Quality Verification
유연근무제
On Site

설명 및 참여 요건

Electronic Arts는 전 세계 플레이어와 팬들에게 영감을 불어넣을 차세대 엔터테인먼트 경험을 제작합니다. 여기에선 모든 이가 이야기의 일부가 됩니다. 전 세계를 연결하는 커뮤니티의 일부이자 창의력이 번창하고 새로운 관점을 제시하며 아이디어가 중요한 곳이며 모두가 플레이 제작에 참여할 수 있는 팀입니다.

Summer 2023 - Quality Design Pathfinder Intern

Electronic Arts is looking for high performing first, second, and third year students to join our world-class internship experience. Summer 2023 will be better than ever as we bring all interns together on-site for orientation week and prep students for the future ways of work by offering remote and hybrid opportunities depending on your location. To learn more, please visit www.ea.com/careers/interns-and-university-graduates

Maxis - Quality Verification

Welcome to Maxis, home to tinkerers, craftspeople, & storytellers. Our drive is to inspire everyone to make a better world through creative play. As the developer of the Sims, we create games and experiences for millions of people around the world and are always looking for new ways to inspire our players. Maxis is a place where you can do what you love and help others grow while doing it; a place where your unique voice can be heard and seen. We put creativity and inclusivity at the core of our work and don’t settle for seeing the world only as it is, but strive to build a world as it could be. Read on to see how you can join our team and dream big.

You will report to a Development Director on the Quality Verification team. You will embed within the Development organization, improving QV practices across the team and collaborating with our Quality Engineering and Quality Verification & Standards, Analytics teams to create a robust testing strategy.

Responsibilities

  • You will work directly with Quality Engineer and Data Analyst team members to provide a comprehensive testing strategy through automated tests and data implementation.
  • You will partner with senior development, production, and design to ensure that we create high-quality features from both a functional and qualitative perspective.
  • You can expect to partner with production to improve feature quality through establishing feedback processes and explaining applicable suggestions on how the features could be improved for our players.
  • You will identify risks to the feature and overall project as early as possible, partnering with the development and other partner teams to help determine mitigation strategies.

Qualifications:

  • You are proficient in Google Suite or MS Office apps
  • You are technically minded and have an interest in learning practical coding skills
  • You have some familiarity or desire to work with Unreal or Unity Engines
  • You have an understanding of creating and/or maintaining documentation
  • You are familiar with or interested in the Agile Process, task tracking tools like JIRA and/or Confluence
  • You have a strong desire to ensure quality in games
  • You have an interest in gaming, especially simulation games & The Sims

 

You must be legally authorized to work in the US on a full time basis during the 12-week internship. Visa sponsorship is not available for this position.

US COMPENSATION AND BENEFITS

The base salary ranges listed below are for the defined geographic market pay zones in these states. If you reside outside of these locations, a recruiter will advise on the base salary range and benefits for your specific location.

EA has listed the hourly pay ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting. Salary offered will be determined based on numerous relevant business and candidate factors including, for example, degree type (e.g. Bachelor’s, Master’s, PhD), what stage you are in your degree journey (i.e. freshman, sophomore, etc.), qualifications, certifications, experience, skills, geographic location, and business or organizational needs.


HOURLY PAY RANGES

• California (depending on location e.g. Los Angeles vs. Sacramento):
º $20 - $34
• Colorado (depending on location e.g. Denver vs. Colorado Springs):
º $17 - $21
• New York (depending on location e.g. Manhattan vs. Buffalo):
º $24 - $34
• Washington (depending on location e.g. Seattle vs. Spokane):
º $20 - $28
• Jersey City, NJ :
º $24 - $34

The hourly pay is just one part of the overall compensation at EA. We also offer a package of benefits including 80 hours per year of sick time (prorated based on scheduled hours per week if less than full-time), 16 paid company holidays per year, medical insurance, and 401(k). Interns in California are also eligible for Voluntary Disability Insurance.



Electronic Arts 소개
EA는 전 세계의 다양한 게임과 경험, 지역, 그리고 기회에 대한 광범위한 포트폴리오를 보유함에 있어 자랑스럽게 생각합니다. 당사는 적응력, 회복력, 창의성, 호기심을 중시합니다. 잠재력을 발휘하는 리더십부터 학습과 실험을 위한 공간을 만드는 것까지, 당사는 여러분이 훌륭한 일을 하고 성장의 기회를 추구할 수 있도록 힘을 실어드립니다.

EA는 신체적, 정서적, 재정적, 직업적, 지역 사회 복지를 강조하는 복리후생 프로그램으로 균형 잡힌 삶을 지원합니다. 당사의 패키지는 지역적 필요에 따라 맞춤형으로 구성되어 있으며, 의료 보험, 정신 건강 지원, 퇴직 연금, 유급 휴가, 가족 휴가, 무료 게임 등이 포함될 수 있습니다. 당사는 팀이 항상 최선을 다할 수 있는 환경을 육성합니다.

Electronic Arts는 동등한 고용 기회를 제공합니다. 채용에 관한 모든 결정은 인종, 피부색, 출신 국가, 혈통, 성별, 성 정체성 또는 성 표현, 성적 성향, 나이, 유전 정보, 종교, 장애, 질병, 임신, 결혼, 가족 상황, 군 복무 여부 또는 기타 법으로 보호되는 기타 특성과 관계없이 내려집니다. 당사는 또한 해당 법률에 따라 전과 기록이 있는 자격을 갖춘 지원자도 채용 대상으로 고려합니다. 또한, EA는 관련 법률에서 요구하는 대로 장애가 있는 자격을 갖춘 개인을 위한 직장 내 편의 시설을 마련합니다.