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일반 정보

지역: Orlando, Florida, United States of America 
  • 장소: Orlando
  • 시/도:
  • 국가: United States of America


역할 ID
206612
근로자 유형
Regular Employee
스튜디오/부서
Marketing
유연근무제
Hybrid

설명 및 참여 요건

Electronic Arts는 전 세계 플레이어와 팬들에게 영감을 불어넣을 차세대 엔터테인먼트 경험을 제작합니다. 여기에선 모든 이가 이야기의 일부가 됩니다. 전 세계를 연결하는 커뮤니티의 일부이자 창의력이 번창하고 새로운 관점을 제시하며 아이디어가 중요한 곳이며 모두가 플레이 제작에 참여할 수 있는 팀입니다.

Lifecycle Manager, Apex & Action Adventure – Growth Planning

 

The future of entertainment is interactive, and our Marketing team plays an important role in this future by building content, culture, and community around our brands. We empower audiences to Play, Create, Watch, and Connect across our amazing franchises and experiences, including The Sims, Madden NFL, EA SPORTS FC, Apex Legends, and Battlefield. We’re a multi-functional group, with world-class expertise in building fandoms, driving interactive storytelling, and positioning our franchises at the center of the broader entertainment ecosystem.

Growth Planning 

Growth Planning is responsible for delivering an audience-first approach to planning across channels and content to maximize growth and capitalize on data revealed opportunities. We have a relentless focus on designing a cohesive ecosystem across audiences, channels, and content to deliver a frictionless fan experience. 

The Lifecycle Manager will oversee global planning for lifecycle marketing across Apex Legends and Action Adventure titles, managing one direct report. As a key strategic partner to Studio, Brand Marketing, Creative, and Marketing Intelligence, you will collaborate with cross-functional teams to execute initiatives focused on player acquisition, engagement, retention, and monetization. These efforts aim to deliver value to players and drive significant business impact. This position reports to the Senior Manager, Core Games, within the FPS & Action/Adventure pod of Growth Planning.

Responsibilities:


  • Responsible for the planning of email and in-game marketing channels for Apex Legends and Action/Adventure titles. Creating plans that thoughtfully addresses both player needs and business objectives with clear goals, KPIs, strategies and tactics.
  • Identify data-driven opportunities to create rich and personalized programs using first part data and dynamic content that drive outcomes across the player journey (acquisition, engagement, retention, and monetization).
  • Collaborates closely with Creative, Production and Studio partners to guide the asset development process, ensuring we deliver relevant and compelling messaging for our players while following channel best practices. Deliver back actionable creative insights to strengthen and evolve the approach each campaign. 
  • Oversee the Lifecycle measurement strategy for Apex Legends and Action/Adventure titles by outlining test and learn opportunities, clearly defining KPIs by channel, and delivering actionable reports to the business on marketing performance against objectives. 
  • Manages day-to-day interactions with Brand, Creative, Studio, and Analytics stakeholders, pushing capabilities to ensure best-in-class CRM principles, guidelines and investments are made for your respective franchises. 
  • Build strong relationships with internal partner teams to ensure we have the tools and technology to execute current and future campaigns.
  • Tests new capabilities and opportunities, staying up-to-date on the evolving CRM landscape and best practices.

 

 

Qualifications:


  • Multiple years of experience in CRM either in strategy or cross-channel planning roles, preferably in gaming or digital services.
  • Ability to use behavioral data to personalize and optimize player experiences across email, push, in-game, and SMS.
  • Strong analytical and quantitative thinking with proven success in goal setting, KPI development, experimentation and overall measurement of CRM.
  • Ability to drive change across your team and partner teams.
  • Ability to effectively communicate with confidence with senior leaders; experience advocating for the role of CRM across the marketing organization
  • Some people management experience.


Electronic Arts 소개
EA는 전 세계의 다양한 게임과 경험, 지역, 그리고 기회에 대한 광범위한 포트폴리오를 보유함에 있어 자랑스럽게 생각합니다. 당사는 적응력, 회복력, 창의성, 호기심을 중시합니다. 잠재력을 발휘하는 리더십부터 학습과 실험을 위한 공간을 만드는 것까지, 당사는 여러분이 훌륭한 일을 하고 성장의 기회를 추구할 수 있도록 힘을 실어드립니다.

EA는 신체적, 정서적, 재정적, 직업적, 지역 사회 복지를 강조하는 복리후생 프로그램으로 균형 잡힌 삶을 지원합니다. 당사의 패키지는 지역적 필요에 따라 맞춤형으로 구성되어 있으며, 의료 보험, 정신 건강 지원, 퇴직 연금, 유급 휴가, 가족 휴가, 무료 게임 등이 포함될 수 있습니다. 당사는 팀이 항상 최선을 다할 수 있는 환경을 육성합니다.

Electronic Arts는 동등한 고용 기회를 제공합니다. 채용에 관한 모든 결정은 인종, 피부색, 출신 국가, 혈통, 성별, 성 정체성 또는 성 표현, 성적 성향, 나이, 유전 정보, 종교, 장애, 질병, 임신, 결혼, 가족 상황, 군 복무 여부 또는 기타 법으로 보호되는 기타 특성과 관계없이 내려집니다. 당사는 또한 해당 법률에 따라 전과 기록이 있는 자격을 갖춘 지원자도 채용 대상으로 고려합니다. 또한, EA는 관련 법률에서 요구하는 대로 장애가 있는 자격을 갖춘 개인을 위한 직장 내 편의 시설을 마련합니다.