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Maklumat Am

Lokasi: Vancouver, British Columbia, Canada 
  • Lokasi: Vancouver
  • Negeri:
  • Negara: Canada


ID Peranan
200883
Jenis Pekerja
Regular Employee
Studio/Jabatan
CTO - Frostbite
Pengaturan Kerja Fleksibel
Hybrid

Description & Requirements

Electronic Arts mencipta pengalaman hiburan tahap seterusnya yang memberi inspirasi kepada pemain dan peminat di seluruh dunia. Semua orang adalah sebahagian daripada kisah di sini. Sebahagian daripada komuniti yang terhubung merentasi dunia. Tempat di mana kreativiti berkembang maju, perspektif baharu di alu-alukan dan idea adalah penting. Satu pasukan di mana semua orang terlibat dalam permainan.

Frostbite is EA’s proprietary game engine that comes equipped with tons of tools and technologies designed to build incredible games. Our in-house engine offers the unique ability to adapt to each game while working hand-in-hand to prioritize what to build.  Our goal is to empower creators all over the world to bring their best ideas to life by creating an engine that amplifies innovation across every discipline. 

Learn More

As a Technical Artist for the Frostbite Quality Engineering team, you will report to the Technical Art Director of Frostbite Partner Experience. You will work with software engineers and other technical artists to ensure that our game team partners are getting production solutions of the highest quality. You will become an expert in multiple engine systems. You will create the assets required to verify their functionality and performance according to game use cases. Our team promotes a culture of learning, innovation, continuous improvement and sustainable development.

What we're looking for

You are a Technical Artist with a technical understanding of game engine pipelines and development issues. You understand the general workflows of most game systems, focused around rendering, characters, performance, asset management and world building solutions. You're comfortable working with a team of engineers to help solve complex issues that maintain the growth of real-time engine development.

You Will

  • Collaborate with game teams and other technical artists to create test assets representative of how Frostbite is used in games.
  • Work with Frostbite Quality Engineering technical leads and engineers to maintain our test assets, enabling reliable regression and performance & memory tracking.
  • Identify and upgrade game assets to latest Frostbite features as they become available.
  • Join the larger EA technical art community.
  • Identify opportunities for your own and the team's skills development.

You Will Need

  • A developer's understanding of game engine systems, and an artist's perspective on content tools and workflows.
  • 3+ years of experience with existing real-time game engine workflows (e.g. for Frostbite, Unreal, or Unity).
  • Effective at communicating with different audiences: artists, engineers, and managers.
  • Proficiency in Python and C# (C++ is a bonus but not required).
  • Experience with Digital Content Creation (DCC) tools like such as Maya, Houdini, Substance, Blender, or Photoshop.
  • Experience debugging technical issues, and documenting issues and outcomes.

 



Tentang Electronic Arts
Kami berbangga mempunyai portfolio permainan dan pengalaman yang luas, lokasi di seluruh dunia dan peluang merentasi EA. Kami menghargai kebolehsuaian, ketahanan, kreativiti dan sifat ingin tahu. Daripada kepimpinan yang menyerlahkan potensi anda, kepada mewujudkan ruang untuk pembelajaran dan membuat uji kaji, kami memperkasakan anda untuk melakukan kerja-kerja yang hebat dan mengejar peluang untuk pertumbuhan.

Kami mengambil pendekatan yang holistik dengan program manfaat kami, memberi tumpuan kepada fizikal, emosi, kewangan, kerjaya, dan kesejahteraan komuniti untuk menyokong kehidupan yang seimbang. Pakej kami disesuaikan untuk memenuhi keperluan setempat dan mungkin merangkumi perlindungan penjagaan kesihatan, sokongan kesejahteraan mental, simpanan persaraan, cuti bergaji, cuti keluarga, permainan percuma dan banyak lagi. Kami memupuk persekitaran di mana pasukan kami sentiasa boleh membawa pengalaman terbaik mereka.

Electronic Arts adalah majikan peluang yang sama rata. Semua keputusan pekerjaan dibuat tanpa mengambil kira kaum, warna kulit, asal negara, keturunan, jantina, identiti atau penzahiran jantina, orientasi seksual, umur, maklumat genetik, agama, kecacatan, keadaan perubatan, kehamilan, status perkahwinan, status keluarga, status veteran, atau mana-mana ciri lain yang dilindungi oleh undang-undang. Kami juga akan mempertimbangkan pemohon pekerjaan berkelayakan yang mempunyai rekod jenayah selaras dengan undang-undang yang berkenaan. EA juga menyediakan tempat tinggal di tempat kerja untuk individu yang berkelayakan dengan kecacatan seperti yang dikehendaki oleh undang-undang yang berkenaan.