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通用信息

地点:Montreal, Quebec, Canada 
  • 地点: Montreal
  • 州:
  • 国家/地区: Canada


角色 ID
202888
工作人员类型
Regular Employee
工作室/部门
CTO - Research and Development (SEED)
弹性工作安排
Hybrid

描述和要求

Electronic Arts 打造更高层次的娱乐体验,激励世界各地的玩家和粉丝。在这里,每个人都是故事的主角。活跃社群,畅联全球。这里充满创造力,鼓励新观点,注重好创意。这是一支人人都能让游戏成为现实的团队。

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SEED is a pioneering group within Electronic Arts that combines creativity with applied research. We explore, build, and help define the future of interactive entertainment.

Joining the team of applied researchers in graphics, AI, physics, and animation at SEED is a new initiative where we dive into the world of game mechanics, storytelling magic, and interactive wonders that ignite player creativity and engagement. It’s all about breaking the mold and dreaming up experiences that are not just fun but also groundbreaking and thought-provoking.

Join us in creating unique novel experiences at the intersection of creativity and technology to captivate and inspire our players at Electronic Arts. We’re blending artistic vision with technical wizardry and an understanding of what makes players tick. Our goal is to create jaw-dropping experiences that challenge what’s possible in gaming. We are all in on rapid innovation, harnessing the latest tech and boundless creativity to push gaming boundaries. We want to ignite new ideas and craft experiences that will thrill and inspire.


We are looking for a Game Design Director to be the creative vision holder, pushing the boundaries of game design, game mechanics, and narrative methods that spark player creativity and joy. 

You have a profound understanding of game mechanics, player experience, and storytelling, along with a creative mindset. You also have experience leading AAA game design teams, a love for games, and the ability to inspire and mentor others, aligning them with the vision. We believe in the power of collaboration between gameplay, art, and engineering; you will connect their ideas with the latest technology and research developed at SEED and EA, to create novel experiences that were previously unattainable.

This new initiative is made up of a hybrid of top talent, all working together in the beautiful city of Montréal, Québec, Canada. With its rich history of game development, this vibrant, creative hub is the perfect backdrop for our endeavour. 

You will report to SEED’s Head of Technology. This role is also a team lead role, and all other team members will report to you. 


As a Game Design Director, you will:

  • Oversee the team's vision and the technical game design of the gameplay prototypes.

  • Define and orchestrate the framework for rapid brainstorming and execution within the team.

  • Accountable for agreement across requirements to ensure feasibility and that the design of all prototypes aligns with the creative vision, targeting novel game experiences in the form of demos and prototypes.

  • Frame and communicate the story behind the work to gain support across the company.

  • Perform hands-on work within the game engine, working directly with tools rather than focusing solely on theoretical or paper-based design.

As a diverse team with solid goals, we provide autonomy and true influence to each team member. We are looking for an open and curious person who gets a kick out of taking new ideas, investigating them, and adapting their application to games. You have a desire to explore new areas of game development—someone who is passionate, creative, communicative, and invested.


Qualifications

  • 15+ years of experience in the games industry

  • Shipped games on consoles and PC or mobile devices.

  • Comprehensive knowledge of how game mechanics work and how they affect player experience, including insight into player motivations, behaviours, and preferences to create compelling gameplay experiences.

  • A well-spoken leader who can conceptualise and explain a compelling vision both internally and externally.

  • Lead a team of diverse backgrounds and expertise, inspiring and guiding around the creative vision, for both creative and technical aspects of game development.

  • Hands-on experience with AAA game engines and game development tools.

  • Willingness to travel for conferences and visit teams across EA studios.

If you want to be part of—and work with—some of the most incredible people in the field, then this role is for you!



Electronic Arts
我们拥有全面的游戏组合和丰富的体验,在世界各地设有分支机构,而且在整个 EA 提供大量机会。我们非常重视适应能力、韧性、创造力和好奇心。我们提供领导岗位让您发挥潜力,为学习和尝试提供空间,赋能您出色地完成工作并寻求成长的机会。

我们对福利计划采用整体方法,强调身体、情感、财务、职业和社区健康,以支持平衡的生活。我们的套餐专为满足当地需求而量身定做,可能包括医疗保险、心理健康支持、退休储蓄、带薪休假、家事休假、免费游戏等。我们营造和谐的环境,让各个团队始终都能尽展所能。

Electronic Arts 是一个注重机会平等的雇主。在聘用员工时不会考虑其种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性取向、年龄、遗传信息、宗教、身心障碍、医疗状况、怀孕状况、婚姻状况、家庭状况或兵役状况,或任何受法律保护的其他特征。我们也会遵守相关法律,考虑招聘有过犯罪记录的合格应聘者。EA 还会根据适用法律的要求,为合资格的残障人士提供工作场所的便利。