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通用信息

地点:Austin, Texas, United States of America 
  • 地点: Austin
  • 州:
  • 国家/地区: United States of America


角色 ID
202815
工作人员类型
Regular Employee
工作室/部门
CTO - Production Infrastructure & Engineering
弹性工作安排
Hybrid

描述和要求

Electronic Arts 打造更高层次的娱乐体验,激励世界各地的玩家和粉丝。在这里,每个人都是故事的主角。活跃社群,畅联全球。这里充满创造力,鼓励新观点,注重好创意。这是一支人人都能让游戏成为现实的团队。

We Are EA

And we make games - How cool is that? In fact, we entertain millions of people across the globe with the most amazing and immersive interactive software in the industry. But making games is challenging. That's why we employ the most creative and passionate people in the industry.

 

The Challenge:

With the constant increase in velocity of change to keep up with our technology and services, the need for a central group of dedicated senior DevOps/SRE engineers was formed. Their goal is the reduction of run the business workloads through cross organizational standardization, automation and backlog reduction. This group needs a engineering leader to take them onto the next step of transitioning off of support workloads and focusing on large-scale projects.

 

As a Director of DevOps:

  • You will report to a Director of Engineering.

  • You will manage a growing team of DevOps/SRE engineers with an initial team size of 6

  • As a central team you will collaborate with the development teams and use industry-standard solutions to build automation solutions for common operational/development tasks

  • You will drive standards within your team to monitor service health, log analysis, and automation

  • You will drive software engineering best practices across the development lifecycle, including Agile methodologies, coding standards, code reviews, source management, build processes, testing, and operations

  • You will push towards operational excellence by identifying opportunities to automate away manual processes.

  • You will drive the reduction of our "run the business", scale our organization and replace costs to our business.

  • You will evaluate and adopt technologies that improve the team efficiency and platform capabilities

Qualifications

Please note that you do not need to qualify for all requirements to be considered. We encourage you to apply if you can meet most of the requirements and are comfortable opening a dialog to be considered

  • Bachelor/Master's degree in Computer Science, Computer Engineering or related field.

  • 10+ years of experience as a Software engineer.

  • 5+ years as a people manager

  • Experience using Perforce or Git-based workflows for code management

  • Experience with Python, Golang, C#, or other scripting languages

  • Understand software configuration management and release management.

  • Experience working with ticketing systems such as JIRA.

  • Experience creating technical documentation for internal and external use.

  • Passion for automation and workflow efficiency.

 



Electronic Arts
我们拥有全面的游戏组合和丰富的体验,在世界各地设有分支机构,而且在整个 EA 提供大量机会。我们非常重视适应能力、韧性、创造力和好奇心。我们提供领导岗位让您发挥潜力,为学习和尝试提供空间,赋能您出色地完成工作并寻求成长的机会。

我们对福利计划采用整体方法,强调身体、情感、财务、职业和社区健康,以支持平衡的生活。我们的套餐专为满足当地需求而量身定做,可能包括医疗保险、心理健康支持、退休储蓄、带薪休假、家事休假、免费游戏等。我们营造和谐的环境,让各个团队始终都能尽展所能。

Electronic Arts 是一个注重机会平等的雇主。在聘用员工时不会考虑其种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性取向、年龄、遗传信息、宗教、身心障碍、医疗状况、怀孕状况、婚姻状况、家庭状况或兵役状况,或任何受法律保护的其他特征。我们也会遵守相关法律,考虑招聘有过犯罪记录的合格应聘者。EA 还会根据适用法律的要求,为合资格的残障人士提供工作场所的便利。