跳到内容

通用信息

地点:Vancouver, British Columbia, Canada 
角色 ID
207480
工作人员类型
Regular Employee
工作室/部门
EA Studios - SPORTS
弹性工作安排
Hybrid

描述和要求

Electronic Arts 打造更高层次的娱乐体验,激励世界各地的玩家和粉丝。在这里,每个人都是故事的主角。活跃社群,畅联全球。这里充满创造力,鼓励新观点,注重好创意。这是一支人人都能让游戏成为现实的团队。

At the heart of EA SPORTS is the FC franchise. EA SPORTS FC is the world's #1 best-selling video game with over 200M engaged players across multiple platforms, including console, PC, and mobile. Innovation, passion, and teamwork are at the heart of everything we do. With studios in Vancouver, Bucharest, and Cologne, we're looking for the brightest talent, so we can continue to create experiences that connect with millions of hearts and minds the world over.


The Role

The Release Manager owns the Release Management lifecycle which includes scheduling, coordinating and the management of releases across FC Live Services, across our global regions. This role is also responsible for implementing and managing release processes. In its main capacity, it’s accountable for planning and scheduling upcoming releases with multiple product teams, working with teams to resolve release scheduling conflicts, ensuring release quality and secure practices are upheld to ensure the best player experience, and partnering with external stakeholders for release tasks and prioritization. The role of the Release Manager is a central point of communication for all teams requiring work to be deployed to the Live production environment. This role is fitting for someone who enjoys being technical and solving problems; this person will get the opportunity to work with all levels of stakeholders, and truly make an impact on our Live Services capabilities.


Responsibilities

  • Responsible for the Release Management lifecycle that involves stages such as scheduling the release, coordinating between teams, go/no-go reviews, and deployment of release

  • Enable collaboration across teams, addressing resourcing requirements and removing impediments

  • Manage relationships and coordinate release-related work between different teams at different locations

  • Maintain a release repository and manage key information such as release procedures, dependencies, and notification lists

  • Continuously seek to improve team performance and processes through tracking KPIs

  • Collaborate with various partners and stakeholders to implement continuous improvements to release processes 

  • Support and deliver regular release reporting


Experience

  • Min. 3+ years of experience in delivering products

  • 5+ years of project/program management experience in software development

  • Solid comprehension of lean methodology

  • Detail oriented, organized and focused on quality

  • Excellent written and verbal communication skills and the ability to work with different organizational levels, as well as ability to tailor messaging to different audiences

  • Ability to rationalize decisions in a clear and objective manner

  • Knowledge to act as a mentor in helping the team understand and apply industry principles and practices


Bonus

  • Certified SAFe release train engineer

  • Scrum Master or Agile Coach experience

  • Experience working as a software engineer

  • Experience with distributed development across multiple locations

  • Experience working with end-users on a tools or central technology team

  • Bachelor's degree or equivalent experience and certifications

  • Game development experience




Electronic Arts
我们拥有全面的游戏组合和丰富的体验,在世界各地设有分支机构,而且在整个 EA 提供大量机会。我们非常重视适应能力、韧性、创造力和好奇心。我们提供领导岗位让您发挥潜力,为学习和尝试提供空间,赋能您出色地完成工作并寻求成长的机会。

我们对福利计划采用整体方法,强调身体、情感、财务、职业和社区健康,以支持平衡的生活。我们的套餐专为满足当地需求而量身定做,可能包括医疗保险、心理健康支持、退休储蓄、带薪休假、家事休假、免费游戏等。我们营造和谐的环境,让各个团队始终都能尽展所能。

Electronic Arts 是一个注重机会平等的雇主。在聘用员工时不会考虑其种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性取向、年龄、遗传信息、宗教、身心障碍、医疗状况、怀孕状况、婚姻状况、家庭状况或兵役状况,或任何受法律保护的其他特征。我们也会遵守相关法律,考虑招聘有过犯罪记录的合格应聘者。EA 还会根据适用法律的要求,为合资格的残障人士提供工作场所的便利。