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通用信息

地点:Madison, Wisconsin, United States of America 
  • 地点: Madison
  • 州:
  • 国家/地区: United States of America


角色 ID
204155
工作人员类型
Intern - Temporary Employee
工作室/部门
EA Studios - Respawn
弹性工作安排
On Site

描述和要求

Electronic Arts 打造更高层次的娱乐体验,激励世界各地的玩家和粉丝。在这里,每个人都是故事的主角。活跃社群,畅联全球。这里充满创造力,鼓励新观点,注重好创意。这是一支人人都能让游戏成为现实的团队。

Technical Environment Art Intern 

Electronic Arts is looking for students to join our world-class internship experience. Summer 2025 will be better than ever as we bring all interns together on-site for orientation week and prep students for the future ways of work by offering remote and hybrid opportunities depending on your location. For more information about our Next-Gen Program, visit https://www.ea.com/careers/interns-and-university-graduates

Founded in 2010 by the original creators of the Call of Duty Franchise, Respawn was created with the philosophy that when talented people have creative freedom, they'll make extraordinary games that achieve the unexpected. From our roots as an indie studio to joining the expansive roster of studios at Electronic Arts, this remains our guiding principle. We truly love what we do and want to share our passion with players worldwide. Our shipped titles include critically acclaimed multi-platform games Apex Legends, Titanfall, Titanfall 2, Star Wars™ Jedi: Fallen Order, Star Wars™ Jedi: Survivor, and Medal of Honor: Above and Beyond. Join us for the opportunity to create ground breaking games with some of the best developer talent in the industry.

You can learn more about our studio and values at respawn.com/studio.

Role Overview:

Technical Environment Artists enhance the art team by exploring innovative content creation techniques. Their expertise in investigating and resolving content challenges, as well as exploring forward-thinking creation paradigms, is crucial for a thriving art department. With skills in programming, scripting, and industry-standard content creation methods (including procedural techniques), Technical Environment Artists empower the team to “think big.” As a Technical Environment Art Intern at Respawn Wisconsin, you will collaborate with your peers on the art team to identify and develop solutions to creative challenges that align with the art direction. In this role, you will report directly to the Art Department Director (World Director) in Wisconsin and will be considered an equal contributor on the dedicated local team.

Responsibilities:

  • Collaborate with peers on the art team to support the game and studio vision, providing and receiving feedback to enhance the team's creative and technical goals.
  • Learn the intricacies of our content pipeline with team support and use that knowledge to identify potential areas for improvement.
  • Explore and share content creation strategies that can be utilized by the team to achieve the creative vision.
  • Assess, design, implement, and maintain art creation pipelines/workflows that meet artists' needs and increase productivity for content creators.
  • Familiarize yourself with multiple technologies, technical concepts, ideas, and challenges.

Qualifications:

  • Knowledge of contemporary content creation packages for environment art, such as the Substance suite, 3D modeling DCC (Blender/Maya/Max), and procedural content creation tools (Houdini/Blender Geo-nodes).
  • Foundational experience and technical proficiency in 3D concepts such as modeling, texturing, rendering, and physically-based shading.

 

You must be available for a full-time paid internship in the summer of 2025. We are only considering students who will be enrolled in an accredited degree program in the summer of 2025, slated to graduate no earlier than December 2025. Applicants must be legally authorized to work in the US or Canada on a full-time basis during the 12-week internship. Visa sponsorship is not available for this position.

 



Electronic Arts
我们拥有全面的游戏组合和丰富的体验,在世界各地设有分支机构,而且在整个 EA 提供大量机会。我们非常重视适应能力、韧性、创造力和好奇心。我们提供领导岗位让您发挥潜力,为学习和尝试提供空间,赋能您出色地完成工作并寻求成长的机会。

我们对福利计划采用整体方法,强调身体、情感、财务、职业和社区健康,以支持平衡的生活。我们的套餐专为满足当地需求而量身定做,可能包括医疗保险、心理健康支持、退休储蓄、带薪休假、家事休假、免费游戏等。我们营造和谐的环境,让各个团队始终都能尽展所能。

Electronic Arts 是一个注重机会平等的雇主。在聘用员工时不会考虑其种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性取向、年龄、遗传信息、宗教、身心障碍、医疗状况、怀孕状况、婚姻状况、家庭状况或兵役状况,或任何受法律保护的其他特征。我们也会遵守相关法律,考虑招聘有过犯罪记录的合格应聘者。EA 还会根据适用法律的要求,为合资格的残障人士提供工作场所的便利。