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通用信息

地点:Vancouver, British Columbia, Canada 
  • 地点: Vancouver
  • 州:
  • 国家/地区: Canada


角色 ID
206329
工作人员类型
Regular Employee
工作室/部门
CTO - Frostbite
弹性工作安排
Hybrid

描述和要求

Electronic Arts 打造更高层次的娱乐体验,激励世界各地的玩家和粉丝。在这里,每个人都是故事的主角。活跃社群,畅联全球。这里充满创造力,鼓励新观点,注重好创意。这是一支人人都能让游戏成为现实的团队。


We are Frostbite

Frostbite is EA's state-of-the-art multi-platform game development engine, powering games such as EA SPORTS FC, Madden, Battlefield, Need for Speed and Skate. Join us in driving the next evolution in games.

What does a Technical Designer do?

As a Technical Game Designer, you will be a member of the Frostbite Technical Art Team and report to the Technical Art & Design Manager. You will directly contribute to and push the boundaries of the newest game scripting tools and workflows that Frostbite releases to game teams. You'll help make our development process more creator-centric by serving as a link between engineers and game creators.

You Will

  • Use your technical and game design expertise to provide a range of game and content scripting solutions with Frostbite's visual scripting tool
  • As a Technical Game Designer on the Frostbite team you will collaborate directly with Product and Engineering team members to improve the usability of content workflows and help steer the design of new features.
  • As a Technical Game Designer, you will collaborate with other Technical Designers across multiple game teams to understand their production needs, address feature and workflow challenges, and help identify necessary improvements for future development. Your expertise and contributions will directly influence the outcomes of all games using the Frostbite engine.

You Will Need

  • 5+ years of experience with visual scripting gameplay systems
  • Understand the fundamentals of game design system, world building tools and how visual scripting solutions provide solutions for these toolsets
  • Experience with Unity, Unreal or other similar game engines
  • Shipped 2 + games

Bonus

  • Experience helping others achieve their best through game development tools
  • Experience with a diversity of content creation tools within a game engine
  • Knowledge of Lua, Python or other scripting languages
  • Comfortable engaging and building relationships with multiple teams and individuals globally


Electronic Arts
我们拥有全面的游戏组合和丰富的体验,在世界各地设有分支机构,而且在整个 EA 提供大量机会。我们非常重视适应能力、韧性、创造力和好奇心。我们提供领导岗位让您发挥潜力,为学习和尝试提供空间,赋能您出色地完成工作并寻求成长的机会。

我们对福利计划采用整体方法,强调身体、情感、财务、职业和社区健康,以支持平衡的生活。我们的套餐专为满足当地需求而量身定做,可能包括医疗保险、心理健康支持、退休储蓄、带薪休假、家事休假、免费游戏等。我们营造和谐的环境,让各个团队始终都能尽展所能。

Electronic Arts 是一个注重机会平等的雇主。在聘用员工时不会考虑其种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性取向、年龄、遗传信息、宗教、身心障碍、医疗状况、怀孕状况、婚姻状况、家庭状况或兵役状况,或任何受法律保护的其他特征。我们也会遵守相关法律,考虑招聘有过犯罪记录的合格应聘者。EA 还会根据适用法律的要求,为合资格的残障人士提供工作场所的便利。