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通用信息

地点:Kirkland, Washington, United States of America 
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角色 ID
206504
工作人员类型
Regular Employee
工作室/部门
EA Studios - Cliffhanger Games
弹性工作安排
Hybrid

描述和要求

Electronic Arts 打造更高层次的娱乐体验,激励世界各地的玩家和粉丝。在这里,每个人都是故事的主角。活跃社群,畅联全球。这里充满创造力,鼓励新观点,注重好创意。这是一支人人都能让游戏成为现实的团队。

Cliffhanger Games is a newly formed Seattle Studio focusing on blockbuster action-adventure games and pioneering next-generation emergent storytelling beginning with Marvel’s Black Panther. Join us to pursue your passion to build unique groundbreaking, and inclusive games that empower players to create incredible stories of heroic adventure. Become a foundational part of an ambitious, respectful, and diverse team as we are looking for a Senior UI Artist to join our team.

Reporting to the UI/UX Experience Design Director, you will help visualize and craft interfaces for our game, delighting the player, directing focus on the information hierarchy, and setting the stage for the player’s experience. As such, you have a strong artistic vision, an understanding of graphic and motion design, and the technical proficiency to bring your vision into the game. As a UI Artist, you will work with the Principal Art Director, UI/UX Design Director, Gameplay Designers, UI Engineers, and Technical Artists, to create visually stunning and immersive interfaces that enhance the player experience.

Responsibilities

  • Create and mock up visual designs for game UI based off the established design specifications.
  • Create and mock up motion studies of game UI that reflect the anticipated behaviors of motion graphics and controls in the UI.
  • Create prototypes in Figma or similar tools that can be used for User Research studies or design proof-of-concepts.
  • Iterate with User Research teams to ensure consumer feedback is applied and accessibility goals and metrics are supported.
  • Research and study appropriate visual reference to ensure visual designs feel authentic to the world we are creating.
  • Follow up in Unreal after Engineers and Tech Artists to do in-engine visual passes that bring the graphics up to the high artistic bar.
  • Author in-engine animations for elements in the game to bring life to the UI, enhance the player experience, and add clarity to the functionality of objects.
  • Stay up to date with industry trends and advancements in UI authoring technology, improving your skills.

Qualifications

  • 3+ years' experience as a UI artist in the video game industry.
  • Strong Visual and graphic design skills.
  • Knowledge of industry-standard software and tools, such as Unreal Engine, Photoshop, Illustrator, AfterEffects, Figma, or similar.

We encourage you to apply, even if you don't match every qualification listed above. Let us know why this role appeals to you, why you will be great, what unique perspectives you will bring, and which requirements will challenge you to grow.



Electronic Arts
我们拥有全面的游戏组合和丰富的体验,在世界各地设有分支机构,而且在整个 EA 提供大量机会。我们非常重视适应能力、韧性、创造力和好奇心。我们提供领导岗位让您发挥潜力,为学习和尝试提供空间,赋能您出色地完成工作并寻求成长的机会。

我们对福利计划采用整体方法,强调身体、情感、财务、职业和社区健康,以支持平衡的生活。我们的套餐专为满足当地需求而量身定做,可能包括医疗保险、心理健康支持、退休储蓄、带薪休假、家事休假、免费游戏等。我们营造和谐的环境,让各个团队始终都能尽展所能。

Electronic Arts 是一个注重机会平等的雇主。在聘用员工时不会考虑其种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性取向、年龄、遗传信息、宗教、身心障碍、医疗状况、怀孕状况、婚姻状况、家庭状况或兵役状况,或任何受法律保护的其他特征。我们也会遵守相关法律,考虑招聘有过犯罪记录的合格应聘者。EA 还会根据适用法律的要求,为合资格的残障人士提供工作场所的便利。