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通用信息

地点:Manchester, Cheshire, United Kingdom 
  • 地点: Manchester
  • 州:
  • 国家/地区: United Kingdom


角色 ID
206559
工作人员类型
Regular Employee
工作室/部门
EA Mobile - Playdemic
弹性工作安排
Hybrid

描述和要求

Electronic Arts 打造更高层次的娱乐体验,激励世界各地的玩家和粉丝。在这里,每个人都是故事的主角。活跃社群,畅联全球。这里充满创造力,鼓励新观点,注重好创意。这是一支人人都能让游戏成为现实的团队。

Playdemic - Acquired by EA in 2021, Playdemic is home to the top 10 grossing, BAFTA-winning mobile smash – Golf Clash. Having opened at the beginning of 2020, our award-winning, bespoke studio space offers conventional desk space as well as indulgent breakout areas, meeting rooms and alternative workspaces. The office has been ridgeline-designed to create an environment that encourages and allows our team to do their very best work.

As a User Experience Designer within the Golf Clash team at Playdemic, you will collaborate and liaise with Production, Designers, Artists, and other content creators to produce information architecture flows, wireframes, and interactable prototypes for use by wider disciplines.

 

Responsibilities

Day to Day:

  • Reporting to the Game Design Director, you will join us and collaborate on ideation of user flows with Design, Product, and User Interface teams to produce low-high fidelity wireframes for further production.

  • You will apply a User-centric mindset to assist bridging Design requirements to User Interface creation.

  • You will assist in defining User Profiles, to be utilised within Design ideation processes.

  • In joining us, you will work with the development team to ensure content is developed with consideration for both product and end-user requirements.

Key Skills

  • You will have experience working on a live product, with a proven track record of developing user flows within the constraints of a release schedule.

  • Prior experience establishing Information Architecture flows to help create navigable user interface designs.

  • You have an understanding of user demographics, and how to translate user requirements into profiles which can be applied to designs.

  • A fundamental understanding of User Experience design principles, and an ability to constructively justify user-centric decisions.

  • A keen eye for detail to achieve the highest standards of quality.

Bonus Skills

  • Prior experience working in a Mobile Game Development Studio.

  • Experience of evaluating product for user experience pain points, and proposing solutions.

  • Interest in mobile games, with an understanding of the free-to-play genre.

  • Educated to degree level in an experience design related subject, or equivalent experience.

 

#LI-Hybrid, #LI-Onsite

#FlexibleWork



Electronic Arts
我们拥有全面的游戏组合和丰富的体验,在世界各地设有分支机构,而且在整个 EA 提供大量机会。我们非常重视适应能力、韧性、创造力和好奇心。我们提供领导岗位让您发挥潜力,为学习和尝试提供空间,赋能您出色地完成工作并寻求成长的机会。

我们对福利计划采用整体方法,强调身体、情感、财务、职业和社区健康,以支持平衡的生活。我们的套餐专为满足当地需求而量身定做,可能包括医疗保险、心理健康支持、退休储蓄、带薪休假、家事休假、免费游戏等。我们营造和谐的环境,让各个团队始终都能尽展所能。

Electronic Arts 是一个注重机会平等的雇主。在聘用员工时不会考虑其种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性取向、年龄、遗传信息、宗教、身心障碍、医疗状况、怀孕状况、婚姻状况、家庭状况或兵役状况,或任何受法律保护的其他特征。我们也会遵守相关法律,考虑招聘有过犯罪记录的合格应聘者。EA 还会根据适用法律的要求,为合资格的残障人士提供工作场所的便利。