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通用信息

地点:Orlando, Florida, United States of America 
  • 地点: Orlando
  • 州:
  • 国家/地区: United States of America


角色 ID
206612
工作人员类型
Regular Employee
工作室/部门
Marketing
弹性工作安排
Hybrid

描述和要求

Electronic Arts 打造更高层次的娱乐体验,激励世界各地的玩家和粉丝。在这里,每个人都是故事的主角。活跃社群,畅联全球。这里充满创造力,鼓励新观点,注重好创意。这是一支人人都能让游戏成为现实的团队。

Lifecycle Manager, Apex & Action Adventure – Growth Planning

 

The future of entertainment is interactive, and our Marketing team plays an important role in this future by building content, culture, and community around our brands. We empower audiences to Play, Create, Watch, and Connect across our amazing franchises and experiences, including The Sims, Madden NFL, EA SPORTS FC, Apex Legends, and Battlefield. We’re a multi-functional group, with world-class expertise in building fandoms, driving interactive storytelling, and positioning our franchises at the center of the broader entertainment ecosystem.

Growth Planning 

Growth Planning is responsible for delivering an audience-first approach to planning across channels and content to maximize growth and capitalize on data revealed opportunities. We have a relentless focus on designing a cohesive ecosystem across audiences, channels, and content to deliver a frictionless fan experience. 

The Lifecycle Manager will oversee global planning for lifecycle marketing across Apex Legends and Action Adventure titles, managing one direct report. As a key strategic partner to Studio, Brand Marketing, Creative, and Marketing Intelligence, you will collaborate with cross-functional teams to execute initiatives focused on player acquisition, engagement, retention, and monetization. These efforts aim to deliver value to players and drive significant business impact. This position reports to the Senior Manager, Core Games, within the FPS & Action/Adventure pod of Growth Planning.

Responsibilities:


  • Responsible for the planning of email and in-game marketing channels for Apex Legends and Action/Adventure titles. Creating plans that thoughtfully addresses both player needs and business objectives with clear goals, KPIs, strategies and tactics.
  • Identify data-driven opportunities to create rich and personalized programs using first part data and dynamic content that drive outcomes across the player journey (acquisition, engagement, retention, and monetization).
  • Collaborates closely with Creative, Production and Studio partners to guide the asset development process, ensuring we deliver relevant and compelling messaging for our players while following channel best practices. Deliver back actionable creative insights to strengthen and evolve the approach each campaign. 
  • Oversee the Lifecycle measurement strategy for Apex Legends and Action/Adventure titles by outlining test and learn opportunities, clearly defining KPIs by channel, and delivering actionable reports to the business on marketing performance against objectives. 
  • Manages day-to-day interactions with Brand, Creative, Studio, and Analytics stakeholders, pushing capabilities to ensure best-in-class CRM principles, guidelines and investments are made for your respective franchises. 
  • Build strong relationships with internal partner teams to ensure we have the tools and technology to execute current and future campaigns.
  • Tests new capabilities and opportunities, staying up-to-date on the evolving CRM landscape and best practices.

 

 

Qualifications:


  • Multiple years of experience in CRM either in strategy or cross-channel planning roles, preferably in gaming or digital services.
  • Ability to use behavioral data to personalize and optimize player experiences across email, push, in-game, and SMS.
  • Strong analytical and quantitative thinking with proven success in goal setting, KPI development, experimentation and overall measurement of CRM.
  • Ability to drive change across your team and partner teams.
  • Ability to effectively communicate with confidence with senior leaders; experience advocating for the role of CRM across the marketing organization
  • Some people management experience.


Electronic Arts
我们拥有全面的游戏组合和丰富的体验,在世界各地设有分支机构,而且在整个 EA 提供大量机会。我们非常重视适应能力、韧性、创造力和好奇心。我们提供领导岗位让您发挥潜力,为学习和尝试提供空间,赋能您出色地完成工作并寻求成长的机会。

我们对福利计划采用整体方法,强调身体、情感、财务、职业和社区健康,以支持平衡的生活。我们的套餐专为满足当地需求而量身定做,可能包括医疗保险、心理健康支持、退休储蓄、带薪休假、家事休假、免费游戏等。我们营造和谐的环境,让各个团队始终都能尽展所能。

Electronic Arts 是一个注重机会平等的雇主。在聘用员工时不会考虑其种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性取向、年龄、遗传信息、宗教、身心障碍、医疗状况、怀孕状况、婚姻状况、家庭状况或兵役状况,或任何受法律保护的其他特征。我们也会遵守相关法律,考虑招聘有过犯罪记录的合格应聘者。EA 还会根据适用法律的要求,为合资格的残障人士提供工作场所的便利。