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通用信息

地点:Vancouver, British Columbia, Canada 
  • 地点: Vancouver
  • 州:
  • 国家/地区: Canada


角色 ID
200004
工作人员类型
Temporary Employee
工作室/部门
Marketing
弹性工作安排
On Site

描述和要求

Electronic Arts 打造更高层次的娱乐体验,激励世界各地的玩家和粉丝。在这里,每个人都是故事的主角。活跃社群,畅联全球。这里充满创造力,鼓励新观点,注重好创意。这是一支人人都能让游戏成为现实的团队。

SR DIRECTOR, FAN MEMBERSHIP (Ventures Practice)

EA's Ventures Practice is seeking a senior leader to join the team to define and lead the creation of our Fan Membership program. At Electronic Arts, our world-class IP spanning sports and entertainment has attracted almost 1B players into our network. This role's opportunity is to cra

Successful candidates will be equally analytical as they are creative; they are comfortable with going deep into consumer research and behavioral insights, and shaping those into consumer-facing experiences.

RESPONSIBILITIES:

  • Define the vision and strategy for Player Membership inclusive of rewards, loyalty programs and ongoing recognition of players
  • Ground the strategy in behavioral insights and intel from parallel industries
  • Quantify the incremental ROI and business impact of the program
  • Partner with the various teams across the organization that have similar rewards tactics/initiatives in development, and connect that work into an enterprise-wide strategy and roadmap
  • Define the mechanics of the program in partnership with key stakeholders across Brand, Studio, Fan Services
  • Partner with product development, experience design, and CI teams to prototype and validate the program, and the design's effectiveness at deepening player progression and retention
  • Operationalize the program through a multi-year roadmap, beginning with a lighthouse franchise to implement prior to scaling to more titles
  • Defines the KPIs to measure program success (eg: more session days, deeper in-game or across-ecosystem engagement, increased revenue through rewards)

REQUIREMENTS:

  • Deep understanding of game development, central tech and marketing discipline
  • Proven track record of working through ambiguity, leading through influence, and getting new initiatives effectively and collaboratively implemented across a highly matrixed organization
  • 10-15 years experience in delivering consumer-facing, interactive experiences
  • 10 years of exposure to the game development process, with an expert understanding of development milestones, in-game UIm
  • 10 years of experience with insights-driven UX leveraging consumer insights, behavioral patters, UXR to inform product direction
  • 5 years demonstrable experience in the fields of moderation at scale, customer care, positive play and player safety

BC COMPENSATION AND BENEFITS

 

The base salary ranges listed below are for the defined geographic market pay zones in these locations. If you reside outside of these locations, a recruiter will advise on the base salary range and benefits for your specific location.

 

EA has listed the base salary ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting. Salary offered will be determined based on numerous relevant business and candidate factors including, for example, education, qualifications, certifications, experience, skills, geographic location, and business or organizational needs.

 

BASE SALARY RANGES

 

  • British Columbia (depending on location e.g. Vancouver vs. Victoria):

º $158,800 - $243,600 CAN Annually

 

Base salary is just one part of the overall compensation at EA. We also offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.



Electronic Arts
我们拥有全面的游戏组合和丰富的体验,在世界各地设有分支机构,而且在整个 EA 提供大量机会。我们非常重视适应能力、韧性、创造力和好奇心。我们提供领导岗位让您发挥潜力,为学习和尝试提供空间,赋能您出色地完成工作并寻求成长的机会。

我们对福利计划采用整体方法,强调身体、情感、财务、职业和社区健康,以支持平衡的生活。我们的套餐专为满足当地需求而量身定做,可能包括医疗保险、心理健康支持、退休储蓄、带薪休假、家事休假、免费游戏等。我们营造和谐的环境,让各个团队始终都能尽展所能。

Electronic Arts 是一个注重机会平等的雇主。在聘用员工时不会考虑其种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性取向、年龄、遗传信息、宗教、身心障碍、医疗状况、怀孕状况、婚姻状况、家庭状况或兵役状况,或任何受法律保护的其他特征。我们也会遵守相关法律,考虑招聘有过犯罪记录的合格应聘者。EA 还会根据适用法律的要求,为合资格的残障人士提供工作场所的便利。