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Información general

Ubicaciones: Offsite - Canada AB, Alberta, Canada 
  • Lugar: Redwood City
  • Estado:
  • País: United States of America


ID del rol
207466
Tipo de trabajador
Regular Employee
Estudio/Departamento
Marketing
Acuerdo de trabajo flexible
Hybrid

Descripción y requisitos

Electronic Arts crea experiencias de entretenimiento increíbles que inspiran a personas jugadoras y fans de todo el mundo. Aquí, todo el mundo es parte de la historia. Parte de una comunidad que conecta a gente de todo el mundo. Un lugar en el que la creatividad prospera, se invita a nuevas perspectivas y las ideas importan. Un equipo en el que todo el mundo hace posible el juego.

As a Game Lifecycle Manager, you will report to the Director of Programs and Partnerships, Sports, as part of the Fan Journey Design Practice organization. 


You will lead the Lifecycle Management process to develop and implement CX strategies supporting the EA SPORTS FC title and working with teams across Studio, Services, and Fan Growth to create the best possible fan experience for both new product launches and products in live service.


Electronic Arts Inc. is a global leader in interactive entertainment. We develop and deliver games, content and online services across platforms. We have a broad portfolio of brands that span the most popular genres.


We exist to Inspire the World to Play. We create extraordinary new game experiences for our millions of players everywhere by bringing together people that combine creativity, innovation, and passion. We immerse our employees into an inclusive culture and provide opportunities for learning and leading that allow our employees to do the most impactful and rewarding work of their careers.

Responsibilities:

  • Manage EA SPORTS FC franchise games including games on console, PC, and mobile and related ecosystem services

  • Work with the Senior Manager, Customer Experience Strategist, Sports to implement and support multi-year Sports CX strategy opportunities to ensure we drive these improvements into being.

  • Coordinate & lead cross-functional workgroups where you will: 

    • Create CX strategies and support readiness plans for the titles in your portfolio to achieve a great player support experience

    • Develop strong partnerships across Studios, Product, Service & Experience Design, and other essential organizations on the development and implementation of single-year strategies

    • Implement all aspects of your strategies, ensuring organizational readiness for launches and major milestones

  • Support games and CX strategies once launched and in Live Service, where you will partner with our Live Service Analysts to:

    • Monitor and report on CX strategy adoption, including game support performance post-launch

    • Create and lead quick response team to assess, manage, and resolve issues

    • Implement mitigation activities, monitor and report on outcomes

  • Participate in multidisciplinary projects designed to improve and evolve our support capabilities, operational frameworks, and customer experience strategies

Qualifications:

  • You have at least 3 years of Program/Project Management or Customer Success/Account Management experience and:

    • Can manage multiple projects or a portfolio of customers with competing schedules and resources

    • Have created, implemented, and followed work schedules/project plans and meeting deadlines

    • Can showcase successful completion of projects with on-time delivery, including risk mitigation

  • You can navigate complex environments to drive results and collaborate with members across different teams to balance priorities

  • You have experience building, managing, and executing on complex strategies

  • You excel at bringing the right people to the table, tackling issues, identifying opportunities, and driving agreement

  • You understand your customers and partners, by seeing the world through their perspective, speaking their language, and articulating their needs

  • You have strong verbal and written skills with the ability to articulate complex issues, positioned for the appropriate audience(s)

  • You have experience leading formal and/or informal teams

  • Bonus: Experience in the gaming industry is a plus, but not a requirement



Acerca de Electronic Arts
Nos llena de orgullo tener una extensa cartera de juegos y experiencias, ubicaciones por todo el mundo y oportunidades en EA. Valoramos la adaptabilidad, la resiliencia, la creatividad y la curiosidad. Desde un liderazgo que saca tu potencial hasta la creación de un espacio para aprender y experimentar, te animamos a hacer un trabajo fantástico y buscar oportunidades de crecimiento.

Adoptamos un enfoque integral con nuestros programas de beneficios, centrándonos en el bienestar físico, emocional, financiero, profesional y de la comunidad para apoyar una vida equilibrada. Nuestros paquetes están personalizados para satisfacer las necesidades locales y pueden incluir seguro médico, apoyo para el bienestar mental, plan de pensiones, días libre pagados, permisos familiares, juegos gratuitos y mucho más. Fomentamos entornos en los que nuestros equipos siempre pueden dar lo mejor de sí mismos en lo que hacen.

Electronic Arts ofrece igualdad de oportunidades. Todas las decisiones laborales se toman sin tener en cuenta la raza, el color de piel, el país de origen, la ascendencia, el sexo, el género, la identidad de género o su expresión, la orientación sexual, la edad, la información genética, la religión, la discapacidad, las enfermedades, los embarazos, el estado civil, la situación familiar, la situación militar o cualquier otra característica que quede bajo el amparo de la ley. También tenemos en cuenta solicitudes cualificadas con antecedentes penales, de conformidad con la ley vigente. Además, EA adapta el espacio de trabajo para gente cualificada con discapacidades según lo que exige la ley.