콘텐츠로 건너뛰기

일반 정보

지역: Offsite - Canada AB, Alberta, Canada 
  • 장소: Redwood City
  • 시/도:
  • 국가: United States of America


역할 ID
207466
근로자 유형
Regular Employee
스튜디오/부서
Marketing
유연근무제
Hybrid

설명 및 참여 요건

Electronic Arts는 전 세계 플레이어와 팬들에게 영감을 불어넣을 차세대 엔터테인먼트 경험을 제작합니다. 여기에선 모든 이가 이야기의 일부가 됩니다. 전 세계를 연결하는 커뮤니티의 일부이자 창의력이 번창하고 새로운 관점을 제시하며 아이디어가 중요한 곳이며 모두가 플레이 제작에 참여할 수 있는 팀입니다.

As a Game Lifecycle Manager, you will report to the Director of Programs and Partnerships, Sports, as part of the Fan Journey Design Practice organization. 


You will lead the Lifecycle Management process to develop and implement CX strategies supporting the EA SPORTS FC title and working with teams across Studio, Services, and Fan Growth to create the best possible fan experience for both new product launches and products in live service.


Electronic Arts Inc. is a global leader in interactive entertainment. We develop and deliver games, content and online services across platforms. We have a broad portfolio of brands that span the most popular genres.


We exist to Inspire the World to Play. We create extraordinary new game experiences for our millions of players everywhere by bringing together people that combine creativity, innovation, and passion. We immerse our employees into an inclusive culture and provide opportunities for learning and leading that allow our employees to do the most impactful and rewarding work of their careers.

Responsibilities:

  • Manage EA SPORTS FC franchise games including games on console, PC, and mobile and related ecosystem services

  • Work with the Senior Manager, Customer Experience Strategist, Sports to implement and support multi-year Sports CX strategy opportunities to ensure we drive these improvements into being.

  • Coordinate & lead cross-functional workgroups where you will: 

    • Create CX strategies and support readiness plans for the titles in your portfolio to achieve a great player support experience

    • Develop strong partnerships across Studios, Product, Service & Experience Design, and other essential organizations on the development and implementation of single-year strategies

    • Implement all aspects of your strategies, ensuring organizational readiness for launches and major milestones

  • Support games and CX strategies once launched and in Live Service, where you will partner with our Live Service Analysts to:

    • Monitor and report on CX strategy adoption, including game support performance post-launch

    • Create and lead quick response team to assess, manage, and resolve issues

    • Implement mitigation activities, monitor and report on outcomes

  • Participate in multidisciplinary projects designed to improve and evolve our support capabilities, operational frameworks, and customer experience strategies

Qualifications:

  • You have at least 3 years of Program/Project Management or Customer Success/Account Management experience and:

    • Can manage multiple projects or a portfolio of customers with competing schedules and resources

    • Have created, implemented, and followed work schedules/project plans and meeting deadlines

    • Can showcase successful completion of projects with on-time delivery, including risk mitigation

  • You can navigate complex environments to drive results and collaborate with members across different teams to balance priorities

  • You have experience building, managing, and executing on complex strategies

  • You excel at bringing the right people to the table, tackling issues, identifying opportunities, and driving agreement

  • You understand your customers and partners, by seeing the world through their perspective, speaking their language, and articulating their needs

  • You have strong verbal and written skills with the ability to articulate complex issues, positioned for the appropriate audience(s)

  • You have experience leading formal and/or informal teams

  • Bonus: Experience in the gaming industry is a plus, but not a requirement



Electronic Arts 소개
EA는 전 세계의 다양한 게임과 경험, 지역, 그리고 기회에 대한 광범위한 포트폴리오를 보유함에 있어 자랑스럽게 생각합니다. 당사는 적응력, 회복력, 창의성, 호기심을 중시합니다. 잠재력을 발휘하는 리더십부터 학습과 실험을 위한 공간을 만드는 것까지, 당사는 여러분이 훌륭한 일을 하고 성장의 기회를 추구할 수 있도록 힘을 실어드립니다.

EA는 신체적, 정서적, 재정적, 직업적, 지역 사회 복지를 강조하는 복리후생 프로그램으로 균형 잡힌 삶을 지원합니다. 당사의 패키지는 지역적 필요에 따라 맞춤형으로 구성되어 있으며, 의료 보험, 정신 건강 지원, 퇴직 연금, 유급 휴가, 가족 휴가, 무료 게임 등이 포함될 수 있습니다. 당사는 팀이 항상 최선을 다할 수 있는 환경을 육성합니다.

Electronic Arts는 동등한 고용 기회를 제공합니다. 채용에 관한 모든 결정은 인종, 피부색, 출신 국가, 혈통, 성별, 성 정체성 또는 성 표현, 성적 성향, 나이, 유전 정보, 종교, 장애, 질병, 임신, 결혼, 가족 상황, 군 복무 여부 또는 기타 법으로 보호되는 기타 특성과 관계없이 내려집니다. 당사는 또한 해당 법률에 따라 전과 기록이 있는 자격을 갖춘 지원자도 채용 대상으로 고려합니다. 또한, EA는 관련 법률에서 요구하는 대로 장애가 있는 자격을 갖춘 개인을 위한 직장 내 편의 시설을 마련합니다.